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32 Players
5 Guilds

Guides & Tutorials

Party and Guilds — Playing Together

Commands & Gameplay

A party on ANASTARIA has room for up to five players. Choose a hunting area your whole group can enter and survive.

Prepare before leaving town

  1. Agree on where to hunt and check each member’s entry requirements.
  2. Bring the right equipment, skills and consumables.
  3. Decide who handles damage and support.
  4. Agree on how to share valuable drops.
  5. Stay together while hunting; being listed in a party is not a promise of EXP from every kill anywhere on the map.

Make room for support

An Energy Elf can support herself and the other four members of a full party. Coordinate her buffs and healing instead of expecting free NPC buffs. Other classes also keep their own class skills and buffs.

AE and EE describe different builds of the same Elf class. An AE focuses on ranged damage; an EE focuses on Energy and support. The right choice depends on how you want to play.

Party EXP

Experience depends on the group, eligible members, levels and the hunt. A full party does not mean that every member receives a fixed advertised multiplier. Choose enemies the group can defeat efficiently and keep support players involved.

Guilds

Join a guild whose goals and play times match yours. The /war guild command requests a guild war, but the caller’s role and the server rules still apply.

Castle Siege has its own registration and event cycle. Check the current announcements before registering or planning a battle; a guild war request is not a Castle Siege registration.

Last reviewed: 26 October 2026. ANASTARIA is in testing; announced updates may change these rules.