We’re refining ANASTARIA’s long-term Season 6 experience: 1x EXP, level 400 + 200 Master Levels, and no resets.
Recent work includes:
- Improved monster placement in Lorencia, with separate spawn areas for previously overlapping groups.
- Reviewed hunting zones and starter quest targets in Noria and Elbeland.
- Checked progression through Dungeon 1–3 and adjusted a spawn near the Dungeon 3 entrance.
- Reviewed boxes, hearts and reward bags, correcting several reward settings.
- Disabled the configured Online Reward item routes to prevent passive rewards from bypassing the intended economy.
Next, we’re preparing one quest NPC in each starting town, offering five local introductory missions. This feature is still in development.
These changes are undergoing testing. Our focus remains steady progression, meaningful crafting and rewards earned through playing.

