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Guides & Tutorials

Boxes, Hearts and Pouches — Rewards and Where to Find Them

Equipment & Items

Collecting a box is only the first step. Its name and grade determine the reward pool. Box of Luck, Heart of Love and Box of Kundun are different rewards; they do not all give Excellent equipment.

Opening an ordinary reward box

Open your inventory, close any trade or other active transaction, and drag one reward box onto the ground where the game allows it. Opening consumes the box and generates its reward. Check the result on the ground and collect it. If the game refuses the action, read the message; do not try to destroy or sell the box as a workaround. Starter rings and special exchange items can use different rules.

How to read this guide

The monster-level column refers to the monster, not your character. Hunt eligible monsters on a suitable map; the map name alone does not determine the drop. These are the currently configured regular-drop ranges, not a promise that every eligible monster will drop a box.

The percentages below apply when opening a box. They are the configured reward-category chances, checked for all seven classes. They are not the chance of finding that box after a kill. Individual equipment pieces are selected from that class’s pool; each sword or armour piece does not have the full equipment-category chance.

Why a plain item can be a valid reward

Box of Luck has a 60% normal-equipment category, 30% Jewel of Chaos and 10% Jewel of Soul. A simple item, including an eligible +0 item, can be a correct result. It is not a Box of Kundun. Check whether the result is useful to your current character or to another player before discarding it.

Early boxes, hearts and medals

ContainerEligible monster levelsOpening reward chances
Box of Luck2–49Normal equipment for your class: 60%
Jewel of Chaos: 30%
Jewel of Soul: 10%
Heart of Love12–60Normal equipment for your class: 50%
Guardian Angel: 10%
Imp: 10%
Jewel of Chaos: 20%
Jewel of Soul: 10%
Silver Medal12–49Normal equipment for your class: 70%
Jewel of Chaos: 20%
Jewel of Soul: 10%
Gold Medal50–90Normal equipment for your class: 65%
Jewel of Soul: 20%
Jewel of Bless: 10%
Jewel of Chaos: 5%
Box of Heaven60–105Normal equipment for your class: 45%
Jewel of Chaos: 20%
Jewel of Soul: 15%
Jewel of Bless: 10%
Guardian Angel: 5%
Imp: 5%
Blue Heart70–115Normal equipment for your class: 60%
Jewel of Life: 15%
Jewel of Soul: 15%
Jewel of Creation: 10%
Star of Christmas30–150Normal equipment for your class: 40%
Jewel of Bless: 20%
Jewel of Soul: 20%
Jewel of Chaos: 15%
Imp: 5%

Despite its seasonal name, Star of Christmas currently has a regular monster-drop entry. Do not assume that every item with a holiday name uses the same event calendar.

Ribbon, chocolate and candy boxes

ContainerEligible monster levelsOpening reward chances
Red Ribbon Box12–49Normal equipment for your class: 75%
Jewel of Chaos: 20%
Jewel of Soul: 5%
Green Ribbon Box50–90Normal equipment for your class: 70%
Jewel of Soul: 15%
Jewel of Bless: 10%
Jewel of Chaos: 5%
Blue Ribbon Box91–150Normal equipment for your class: 65%
Jewel of Bless: 15%
Jewel of Soul: 10%
Jewel of Life: 10%
Pink Chocolate Box12–49Jewel of Chaos: 50%
Jewel of Soul: 30%
Jewel of Creation: 15%
Jewel of Life: 5%
Red Chocolate Box50–90Jewel of Soul: 35%
Jewel of Bless: 30%
Jewel of Chaos: 15%
Jewel of Creation: 10%
Jewel of Life: 10%
Blue Chocolate Box91–150Jewel of Bless: 30%
Jewel of Soul: 25%
Jewel of Life: 20%
Jewel of Creation: 15%
Jewel of Harmony: 10%
Purple Candy Box12–49Guardian Angel: 30%
Imp: 30%
Jewel of Chaos: 25%
Jewel of Creation: 15%
Red Candy Box50–90Guardian Angel: 20%
Imp: 20%
Horn of Uniria: 15%
Jewel of Soul: 25%
Jewel of Creation: 20%
Blue Candy Box91–150Horn of Uniria: 20%
Jewel of Chaos: 5%
Jewel of Soul: 25%
Jewel of Life: 25%
Jewel of Creation: 25%

Mystery boxes

The item names may appear as “Mistery” in the client. The colours identify different pools; the higher colour is not a guarantee of an Excellent reward.

ContainerEligible monster levelsOpening reward chances
Green Mistery Box50–84Normal equipment for your class: 50%
Jewel of Chaos: 20%
Jewel of Soul: 15%
Jewel of Creation: 5%
Guardian Angel: 5%
Imp: 5%
Pink Mistery Box85–109Normal equipment for your class: 40%
Excellent equipment for your class: 20%
Jewel of Bless: 15%
Jewel of Soul: 15%
Jewel of Life: 10%
Purple Mistery Box110–150Normal equipment for your class: 25%
Excellent equipment for your class: 35%
Jewel of Bless: 15%
Jewel of Soul: 10%
Jewel of Life: 10%
Jewel of Harmony: 5%

Jewelry cases

These cases currently reward jewels and crafting materials. Their name does not mean that a ring or pendant is guaranteed.

ContainerEligible monster levelsOpening reward chances
Old Jewelry Case35–69Jewel of Chaos: 40%
Jewel of Soul: 25%
Jewel of Creation: 20%
Jewel of Life: 10%
Gemstone: 5%
Steel Jewelry Case70–94Jewel of Chaos: 20%
Jewel of Soul: 30%
Jewel of Bless: 25%
Jewel of Creation: 15%
Jewel of Life: 10%
Elegant Jewelry Case95–119Jewel of Bless: 35%
Jewel of Soul: 25%
Jewel of Life: 15%
Jewel of Harmony: 15%
Gemstone: 10%
Shining Jewelry Case120–150Jewel of Bless: 25%
Jewel of Soul: 20%
Jewel of Life: 20%
Jewel of Creation: 10%
Jewel of Harmony: 15%
Jewel of Guardian: 10%

Box of Kundun +1 to +5

These grades are associated with Golden-monster rewards. The grade depends on the Golden monster defeated; they are not five upgrade levels of a normal Box of Luck. Follow invasion announcements and check the actual box name before opening it.

GradeOpening reward chancesExcellent option counts on equipment
Box of Kundun +1Excellent equipment for your class: 75%
Jewel of Chaos: 15%
Jewel of Soul: 10%
1, 2, 3
Box of Kundun +2Excellent equipment for your class: 80%
Jewel of Soul: 12%
Jewel of Bless: 8%
1, 2, 3
Box of Kundun +3Excellent equipment for your class: 80%
Jewel of Bless: 10%
Jewel of Soul: 10%
1, 2, 3
Box of Kundun +4Excellent equipment for your class: 80%
Jewel of Bless: 10%
Jewel of Life: 6%
Jewel of Creation: 4%
1, 2, 3
Box of Kundun +5Excellent equipment for your class: 80%
Jewel of Bless: 8%
Jewel of Soul: 5%
Jewel of Life: 4%
Jewel of Harmony: 3%
1, 2, 3

The option-count column applies only if equipment is selected. A jewel reward does not have Excellent equipment options. The higher box grades use different equipment pools; a percentage for the equipment category is not a promise of a specific top item.

For example, the Golden Devil reward is configured to give Box of Kundun +3. A box already created as Box of Luck before the correction does not become Kundun +3 later. If a newly obtained Golden reward still has the wrong name, report the monster, map, time and a screenshot.

Special boxes and starter rings

Starter Ring level 40, Starter Ring level 80, Game Master Box, Cherry Blossom Box, Golden Box and Silver Box are not listed here as confirmed regular hunting rewards. Their ordinary acquisition routes have not been confirmed for the current test version. Do not plan a farming route around them unless their availability is announced.

The Blue Luck Pouch and Red Luck Pouch also have reward definitions, but their current acquisition and opening probabilities are still under review. They are not included in the percentage tables above.

Keep crafting in mind

A feather or crest is a crafting material, not a finished wing. Jewels and other materials can remain useful even when a box does not improve your equipment immediately. See equipment, jewels and crafting.

During testing, reward corrections may require a server reload before they affect newly generated items. The tables describe the checked reward configuration; report a different observed result rather than repeatedly spending valuable boxes to test it.

Last reviewed: 26 October 2026. ANASTARIA is in testing; follow announced updates.